I used the gamepad tester ( ) and all of the buttons are working correctly (plus I can use both on xbox cloud gaming without issue) - furthermore the bindings in the XboxOneWiredController.xml file all seem to be normal with the correct labelling with the button numbers. The only buttons that are correct are "A","B","X","Y" and the stick axis, in addition the game's log file states the controller has 19 inputs when I believe it only has 16. My issue now is that the controller (Elite 2) bindings are incorrect in the game - when mapping via the main menu options, if you press for example "LB" it registers it as the "BACK" button. Xbox One S Controller (VID: 02FD PID: 045E VER: FFFF Cat: GAMEPAD)įollowing the advice above, I managed to get FS22 to recognise inputs from my Elite 2 controller by changing the name in the XboxOneWiredController.xml file, but I was unable to get the game to recognise inputs from my standard xbox series x controller - even when matching the name in the game's log.txt file (it is showing in the log.txt with the correct name and as a gamepad). On my iMac this works, I have changed this in the XboxOneWiredController.xml: Xbox One Series X Controller (VID: 0B13 PID: 045E VER: FFFF Cat: GAMEPAD) I will update all of this in my bug tracker case. It now recognizes the device as a GAMEPAD in log.txt (see below) and the controls are mapped in Gamepad settings within FS22 (verses being blank before). I then removed the inputBinding.xml file in /Users/myuser/Library/Application Support/FarmingSimulator2022 and let it build a new inputBinding.xml and refresh the XML files in inputDevices directory. I added the following line to /Applications/Farming Simulator 2022.app/Contents/Resources/shared/inputDevices/XboxOneWiredController.xml to match the values it was seeing on startup. If you have any aditional questions you can post them in comments here or add me on Steam and I will do my best to help you all with this topic.With nothing to do on a holiday I did a little more digging. ![]() How to setup steering wheel/controller in FS 19 YT Video ![]() Make sure that report combined pedals is check or you won't be able to setup Acceleration and Break options in the game.įor you guys that finds text tutorials hard here is my YT video about this topic: ![]() If you are using Logitech G25/G27/G29 and your wheel is stiff follow next stepsġ.) Open Logitech Gaming Software (Logitech Profiler)Ģ.) Go to Options->Global Device Settings and leave page openģ.) Fire up FS 17 or any other game that supports steering wheelĤ.) Once game is loaded ALT+TAB out of game and go back to your Logitech Profilerĥ.) On Global Device Settings page verify that your settings are correct and press OKĦ.) Your wheel should be easy to turn and leave game you were playing and fire up FS 19. I am using my G25 and for first 2 hours I was strugling to set it up and keep in that order.Ģ.) On first page make sure that Gamepad/Steering Wheel is set to ONģ.) Go to last page of your settings where you setup deadzones and make sure that Axis 1 Deadzone is set to 0% leave rest on 14%Ĥ.) Go back to middle page and adjust controlls as you want (to change between keyobard and controller press X)ĥ.) After adjusting all settings as you wish save them and DO NOT LEAVE THE GAMEĦ.) Start Carrer and fire up map of your choiceīy doing this you are saving all settings for controller and your game if you don't save your game it won't remember key bindings in your game (I warned you). Keep in mind there is few bugs you need to watch out in order to use your wheel as you did in FS 17.įirst things is that this apply for ANY wheel out there not just specific one. Here is topic for everyone who needs help seting up steering wheel for your game.
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